I am trying to use OpenVR Overlay API to overlay a 3d model over the top of another VR application.
I have successfully used this API, with some help from this HeadlessOverlayToolkit to overlay planes.
I have arranged 6 planes to make a 3d cube and can overlay that.
I am trying to figure out of there is a way to overlay actual 3d models, and if so how?
I see in the OpenVR docs it says the IVROverlay
allows you to render 2d content through the compositor. However, surely if it is possible to construct 3d shapes (using 2d planes) then why wouldn't it be possible to overlay 3d models?
Any insight, experience or guidance here would be appreciated.
All the best,
Liam