Questions tagged [htc-vive]

Use this tag to ask about HTC vive related questions. HTC Vive is a virtual reality(VR) headset developed by HTC and Valve Corporation, released on 5 April 2016.

155 questions
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In Unity, How to Stop Popup for "Show Unity Splashscreen"

I'm just now learning how to use Unity to mess around in SteamVR. Every time I press the play button to test out my scene, I get this annoying popup. The tutorial I'm following doesn't have this problem. How can I get the popup to go away for good?…
CodeMonkey
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Unity 5.6 - C# - Adding a GameObject to another GameObject with AddComponent

The function I'm currently working on instantiates a GameObject (using a prefab). I store this GameObject in a local variable GameObject tmpObject; Works flawlessly. Next I try to assign this GameObject to my GameObject representation of my Vive…
Guntram
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7
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VR Player controller is not showing to character controller

I am developing a Multiplayer game where a Normal Character Controller User and VR User can participate. So there are two modes of the games through a user can join, Normal Mode (Character Controller) VR Mode (HTC VR headset) I am able to manage…
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HID communication between Raspberry Pi and HTC Vive Tracker

I am trying to use a raspberry pi to send feature reports to a Vive tracker. However I've come across a bit of a problem when I connect both of them. Whenever I boot up the pi with the vive connected the vive stops being tracked on SteamVR. However…
SophieOH
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Approach for ploting in VR with Python (using HTC Vive)?

I have recently purchased an HTC Vive VR HMD and was wondering if it could be used to visualize data being generated by Python? Would there be any good approaches for plotting simple vertices/vectors in real-time using Python while visualizing them…
Logic1
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How to determine whether a SteamVR_TrackedObject is a Vive Controller or a Vive Tracker

What is the best way to determine whether a SteamVR_TrackedObject is a Vive Controller and a Vive Tracker? When 0 Controllers and 1 Tacker is paired: The Tracker is taken as Controller (right) of the CameraRig. When 1 Controller and 1 Tacker is…
Liam Ferris
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5
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Where is the Center of a HTC Vive Controller?

OpenVR (aka SteamVR) provides the position of the vive controller. The question is where that point is exactly located on the controller itself? To be more specific, where (on the hardware) the following method call (from OpenVR) refers to? virtual…
Kamran Bigdely
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4
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Open GUI on Certain HTC VIVE Controller Angle/Turn

I am Trying to make a GUI for HTC VIVE but having trouble in opening it on certain controller angle. I have done some work and achieved a bit sketchy one because my object is a child which make it hard for me to track its rotation or position, as i…
Syed Anwar Fahim
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Does OpenVR pre-process orientation data from Vive Trackers?

According to its specifications (page "11"|14), the Vive Tracker's coordinate system is right-handed Y-Up, X-Lateral, and the reference orientation is somehow determined from the area spanned by the HTC Vive base stations. I am trying to align this…
Sty
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Is there a way to hide Vive Controller in the SteamVR lobby?

I'm wondering if there is a way to hide the Vive Controller models in SteamVR Lobby. I'm building an VR overlay app. Which means I have a unity3D project which can access SteamVR and OpenVR APIs etc. Is there something I can do when that project…
Liam Ferris
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4 answers

Sorry, firefox.exe/chrome.exe is taking a while to load | (unresponsive) firefox.exe/chrome.exe

I'm making an application with WebVR using React VR. I'll test the application with my Oculus Rift and HTC-Vive. I'm using the browser Firefox Nightly to access the WebVR API's. If I browse to my application using Firefox Nightly or Chromium, I…
H. Pauwelyn
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How to add a 3D Overlay for SteamVR

I am trying to use OpenVR Overlay API to overlay a 3d model over the top of another VR application. I have successfully used this API, with some help from this HeadlessOverlayToolkit to overlay planes. I have arranged 6 planes to make a 3d cube and…
Liam Ferris
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2
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HTC Vive as second Monitor

Heyho, now, I know that similar questions have been asked throughout the internet but the answers were always the same "don´t do it because the resolution is bad". For the project I am working on the quality is not so important. I just need to know…
2
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0 answers

Using both front cameras of Vive Pro with OpenCV in Python

I seek to use the two cameras in the front of my HTC Vive Pro in order to implement SLAM using Stereo Vision. I would prefer if this was possible using Python, however, I cannot find a good way to open up both cameras (I can only open the right…
2
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1 answer

How to stick an object to another objects position while working on unity for HTC VIVE

I want to create a scene in which a wire(children) goes into a socket(parent) and then the wire becomes the child of the parent and it's position is fixed with the parent, even if i move the parent the wire should move along with it. This project is…
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