Despite saving a reference to the QThread
as self.lightsThread
, stopping the QObject
self.lightsWorker
then starting self.lightsThread
again caused the error
QThread: Destroyed while thread is still running
After stopping self.lightsWorker
, must the QThread
self.lightsThread
be stopped too? If not, what seems to be the problem?
import sys
from PyQt4.QtGui import *
from PyQt4.QtCore import *
import time
class Screen(QMainWindow):
def __init__(self):
super(Screen, self).__init__()
self.initUI()
def initUI(self):
self.lightsBtn = QPushButton('Turn On')
self.lightsBtn.setCheckable(True)
self.lightsBtn.setStyleSheet("QPushButton:checked {color: white; background-color: green;}")
self.lightsBtn.clicked.connect(self.lightsBtnHandler)
self.setCentralWidget(self.lightsBtn)
def lightsBtnHandler(self):
if self.lightsBtn.isChecked():
self.startLightsThread()
else:
self.stopLightsThread()
def startLightsThread(self):
print 'start lightsThread'
self.lightsThread = QThread()
self.lightsWorker = LightsWorker()
self.lightsWorker.moveToThread(self.lightsThread)
self.lightsThread.started.connect(self.lightsWorker.work)
self.lightsThread.start()
def stopLightsThread(self):
print 'stop lightsThread'
self.lightsWorker.stop()
class LightsWorker(QObject):
signalFinished = pyqtSignal()
def __init__(self):
QObject.__init__(self)
self._mutex = QMutex()
self._running = True
@pyqtSlot()
def work(self):
while self._running:
print 'working'
time.sleep(1)
self.signalFinished.emit()
@pyqtSlot()
def stop(self):
print 'Stopping'
self._mutex.lock()
self._running = False
self._mutex.unlock()
app = QApplication(sys.argv)
window = Screen()
window.show()
sys.exit(app.exec_())