I want to use the onPreviewFrame to post-process the image before displaying it to the user (i.e. apply a color tint, sepia, etc). As I understand, the byte[] data returned to the callback is encoded in YUV420sp. Have people been decoding this to RGB in Java or using NDK (native code)? Does anyone have an example of a function that decodes this to RGB and how the RGB values are used afterwards?
Thanks.