Here is my Code:
import java.awt.Color;
import java.awt.Dimension;
import java.awt.Graphics;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JOptionPane;
import javax.swing.SwingUtilities;
public class Main {
// code main
public static void main(String[] args) {
JFrame frame = new JFrame();
frame.setSize(460, 500);
frame.setTitle("Circles generator");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
SwingUtilities.invokeLater(new Runnable() {
public void run() {
frame.setVisible(true);
}
});
String input = JOptionPane.showInputDialog("Enter n:");
CustomComponents0 component = new CustomComponents0();
frame.add(component);
frame.getContentPane().validate();
System.out.println("work before");
frame.getContentPane().repaint();
System.out.println("work");
frame.getContentPane().repaint();
System.out.println("work after");
}
// why is not JComponent
static class CustomComponents0 extends JLabel {
private static final long serialVersionUID = 1L;
@Override
public Dimension getMinimumSize() {
return new Dimension(200, 100);
}
@Override
public Dimension getPreferredSize() {
return new Dimension(300, 200);
}
@Override
public void paintComponent(Graphics g) {
System.out.println("paint");
int margin = 10;
Dimension dim = getSize();
super.paintComponent(g);
g.setColor(Color.red);
g.fillRect(margin, margin, dim.width - margin * 2, dim.height - margin * 2);
}
}
here is the code and I want run repaint before work and run repaint after work. When I run it, it should print
work before
paint
work
paint
work after
but there are only one paint and it's after work, Why is that happen? How can I fix that?
Thanks.