I am utilising code from Switch between two frames in tkinter to make my GUI. I have a frame with refresh and restart buttons.
My original idea was for the restart button to go to the start page as in the code below but if this frame is called again it has the entries from the previous attempt still showing.
I've tried.destroy() for the refresh button but then I get an traceback message when I call the PLG frame again.
For the restart button, how would I close the PLG frame, go to the Start page and then be able to select PLG again?
For the refresh button, how would I remove the entries in the entry widget and text arrear so that another entry can be made and new answer returned?
class PLG(tk.Frame):
def __init__(self, parent, controller):
tk.Frame.__init__(self, parent)
self.controller = controller
label = tk.Label(self, text="Enter the engine size (cc) below", font=controller.title_font)
label.pack(side="top", fill="x", pady=10)
vcmd = (self.register(self.onValidate), '%S')
self.weight_entry = tk.Entry(self, validate='key', vcmd = vcmd)
self.weight_entry.pack(pady = 10)
tk.Button(self, text='Click here to display price', command=self.show_option).pack()
self.text = tk.Text(self)
self.text.pack(pady = 10)
self.text.config(state='disabled')
restart_button = tk.Button(self, text="Restart",
command=self.restart)
restart_button.pack()
refresh_button = tk.Button(self, text="Refresh", command=self.refresh).pack()
refresh_button.pack()
def onValidate(self,S):
if S in ['0','1','2', '3', '4', '5', '6', '7', '8', '9']:
return True
else:
self.bell() # adds a sound effect to error
self.text.delete(1.0, tk.END) # deletes the error message if valid entry provided
self.text.insert(tk.END, "Invalid entry. Please try again.") # displays an error message if a number not provided in entry widget
return False
def restart(self):
self.refresh()
show_frame("StartPage")
def refresh(self):
self.text.config(state='normal')
self.weight_entry.delete(0,tk.END)
self.text.delete("1.0", "end")
Advice on both elements would be appreciated.