Both answers above give pretty good summary of what mipmap-anydpi-v26
folder does but I feel why part is missing. So heres my 2 cents.
anydpi: These resources take precedence in any dpi. So even if you have mipmap-hdpi
or mipmap-mdpi
matching with current devices density, resource from mipmap-anydpi will always be picked up.
anydpi-v26: This is an additional filter over just anydpi. This says resources will always be picked up from anydpi-v26
regardless of devices density only if SDK/API level is 26 or higher(Oreo).
So you can have mipmap-anydpi-v26 or drawable-anydpi-v26. All resource folders will follow above logic.
Now that we know the answer of "why mipmap-anydpi-v26"? lets try to understand why "mipmap-anydpi-v26/ic_launcher.xml".
This is because ic_launcher.xml
is used to describe adaptive icon for your app which is only available in SDK 26 and up as mentioned by other answers. Hope this helps.