I am totally new in cmake so excuse me if asking this low question but cannot find the answer on google.
I'm trying to create an empty project on top of Ogre3d SDK. I built an ogre3d source with cmake and vs2015, now I want to create my project on top of ogre libs and headers. so as explained here I create a cmakelists.txt file and add these lines to it :
# specify which version you need
find_package(OGRE 1.10 REQUIRED)
project(OG1)
# the search paths
include_directories(${OGRE_INCLUDE_DIRS})
link_directories(${OGRE_LIBRARY_DIRS})
# copy essential config files next to our binary where OGRE autodiscovers them
file(COPY ${OGRE_CONFIG_DIR}/plugins.cfg ${OGRE_CONFIG_DIR}/resources.cfg
DESTINATION ${CMAKE_BINARY_DIR})
everything is ok and success on creating cmake files and generate .sln with cmake-gui but I hope cmake creates an empty project with the name OG1 then I can run my first ogre helloword but it generates a .sln file that only contains just ALL_BUILD and ZERO_CHECK. How can I create a clean project that has all configuration and is ready for just using ogre classes (i mean it automatically configure link, includes, etc)?