After attempting the solutions here and here, I got Eclipse to the point where it doesn't give me a bunch of errors while I'm writing my DX11 application. The linker on the other hand, continues to give me some undefined reference
errors. Right now, it's just for IID_IDXGIFactory
and CreateDXGIFactory
simply because I haven't finished the Initialize()
function and there's no other part of the code that uses the DirectX API.
What am I missing that is causing these errors in the linker?
Edit: Libraries included are the x64 versions of dxgi
, dxguid
, d3d10
, d3dx10
, d3d11
and d3dx11
in that order. I already know that not linking to the correct libraries causes undefined reference
errors. My question is, what am I missing?