nowadays I'm writing a program to fetch 4 poker cards from 52 poker cards randomly and I have to draw these pokers by python turtle module. Now here's my question: cause there's an upside-down number in pokers, just like this(the bottom right corner number)
at first I want to use this code to generate the numbers:
import turtle as do
def generate_digital(number, x, y, start_angle, size):
'''
this function generate '2-10'
parameters:
number: this is number you want to write
x and y: this is the pen's initial location
start_angle: the pen's initial direction
size: the number's size
'''
do.penup()
do.goto(x, y)
do.pensize(30)
do.setheading(start_angle)
do.write(number, font=("Arial", size, "normal"))
I want to use
do.settheading()
to set the angle of the number, but I found that it didn't work! I can get a 5 but I can't get a upside-down 5 using the do.write() method......
Now, the only way myself can think of is to use this
def generate_photo_2(x, y, start_angle, size):
'''
this function generate a '2'
parameters:
just like last function
'''
do.penup()
do.goto(x, y)
do.pensize(3)
do.setheading(start_angle)
do.pendown()
do.circle(-size, 200)
do.fd(2 * size)
do.left(45)
do.fd(0.6 * size)
do.left(90)
do.fd(2 * size)
code to 'draw' a number, and by setting the start angle, I can 'draw' a upside-side number 2, but it causes a lot of trouble, isn't it?
Could anybody tells me how to write() a upside-down number? Thank you very much!!!