I have a React VR app which is wrapped with Cordova to have it available as an actual app on Android device. However, when ever I insert my device into the Gear VR Oculus Home launches and takes over from the app.
There appears to be something in Unity that can sign the app so that Oculus Home lets it run, but I seem to be running low on information how to do that on Cordova.
Any help would be greatly appreciated. <3