So right now my paint()
repeatedly paints a BufferImage over and over again. Is there any way of adding new Graphics to this BufferedImage variable?
img
is a variable that stores a .png file that we will draw over.
img = ImageIO.read(new File(fileName));
My paint()
functions draws this .png image over and over again.
public void paint(Graphics g){
g.drawImage(img, 0, 0, null);
g.setColor(Color.RED);
g.drawLine(startX, startY, endX, endY);
}
How would I add Graphics changes (i.e. lines) to the img
variable?