The Android Developers website says that the emulator in Android Studio 3.0 supports OpenGl ES 3.0 for Android Oreo system images.
Here is the article:
https://android-developers.googleblog.com/2017/10/android-studio-30.html
However, I have not been able to select GLES 3.0 from the graphics selection menu. I have made sure that I updated to the latest version of the SDK, and the HAXM.
I read in another post that the computers must have a graphics driver that supports at least OpenGl 3.2. I verified that my computer's graphics card can support it. I have the latest Nvidia Drivers with OpenGl 4.6 support.
What else should I try?
I am currently developing games that require GLES 3.0 support.