I am working on Unity 5.6.5f1 with VR enabled and Daydream selected for an Android app. So my application is working with daydream but I would like to get inputs from the Daydream remote (only a simple click). Is that possible without including the GVR sdk to my project?
Alternatively, can I catch a click on the on/off button or the sound level button of the phone in my app?