Questions tagged [google-vr]

Google VR includes two virtual reality (VR) platforms: Cardboard, an accessible mobile VR platform, and Daydream, a platform for low-latency, immersive, and interactive mobile VR.

Google VR includes two virtual reality (VR) platforms: Cardboard, an accessible mobile VR platform, and Daydream, a platform for low-latency, immersive, and interactive mobile VR. Developer documentation: https://developers.google.com/vr/

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How can I add some clickable points in VR panorama image view in Android?

If I insert a 360 degree image in VrPanoramaView then the image is showing and rotating successfully but and in this library only one click event which is panoramaView.setEventListener(new VrPanoramaEventListener()). I want to add some points in…
Ali Ahmed
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Failures in "Pre-Launch report" in Google Play Developer Console in Google VR startup

I've been working on a game using Google VR in Unity3d and I recently updated my version of unity3d and the (built in) Google VR SDK to the latest version. After doing so the pre-launch report (automated testing on firebase) is showing crashes,…
Wayne B
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Camera access on the Mirage Solo?

The Lenovo Mirage Solo VR headset has a stereo camera system in the front which is used by the built-in Google WorldSense tracking system. According to the Google dev blog, support for AR/see-through might appear at some future point (or not,…
Florian Echtler
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Android: How to create YouTube-like VR-controls?

I am trying to develop a VR video player using latest Google VR SDK for Android (v1.0.3), but there is no high-level API to build VR playback controls. YouTube VR player uses old version of gvr toolkit and renders controls (for example,…
Nick
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Render website as texture in Unity3D on Android

Quick Summary: I'm working on a VR application, and we want to render a website in 3D space in our VR scene, preferably on a texture. There are many ways to accomplish this on desktop (PC/Mac), but not on Android devices. Details: We have a working…
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Can I add gaze control feature like youtube in Android VR view without using Unity?

I am making a VR video player using google VR SDK for android. I want to have gaze control in my VR player to add media pause and play controls in the player. I know we can achieve this using unity but I need to do this using android or java code.…
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Use Daydream Controller on HoloLens or outside Daydream?

The daydream controller is awesome and we want to be able to use it in my AR app. It pairs via bluetooth to the HoloLens just fine, but not sure if I can view it in Unity. Both HoloLens and daydream require their own Unity technical previews. …
Anand Agarawala
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Vuforia – Can't see terrain when using Cardboard

I'm developing an AR experience with a terrain (not smart terrain, just terrain in Unity) in Augmented Reality app, everything works perfect! But when I'm trying to use the see-through mode of Google VR, I see the clipping planes, that are making…
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How to add the floating buttons in VrPanoramaView for the navigation as shown in the image?

I have used the VrpanoramaView and gvrView. I face problem to make the navigation links in panorama image. How can I make the navigation buttons in panorama images using Google VR sdk in android?
Minali
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Canvas UI does not render in GVR (Google Cardboard) in Unity 5.3.5

Background I am using Unity3D 5.3.5 to develop a Google VR (Cardboard) project Introduction I added a canvas button to my scene. It shows up in scene mode and sometimes in Game mode but never when I run the project What I have tried Turning off…
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VR View - Render: Unable to load Texture from image.jpg

Ive been trying to get a VR View setup on my page following the examples and such at https://developers.google.com/vr/concepts/vrview, the image i'm using is a cardboard camera 'photo' copied from my device, but i've also used a regular jpg version…
fury-s12
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How to play 360 video on Android Cardboard SDK

I wanted to play 360 videos on Google's Cardboard Latest SDK but I don't know how to play using it as currently proper documentation is not available. Almost all demo and documentation are for Google GVR SDK and this SDK is deprecated. documentation…
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In Three.js, while using WebVR, how do I move the camera position?

I'm trying to adapt my existing three.js project to work with WebVR. I've made decent progress -- I can look around the scene in VR, but I'm unable to move the camera position away from the initial place it gets spawned (which appears to be close…
swirlybuns
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React Native 360/Panorama viewer

I believe there are a bunch of questions related to this, but they are all outdated. I'm looking for a way to render a panorama/360 picture viewer in React Native. So far, all the libraries that try to use Google's VR SDK are outdated or broken, and…
Cristiano Coelho
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googlevr/vrview Read position form onGetPosition and set its value for next init

I'm wondering if it is possible (I hope it is) to set init camera rotation read from onGetPosition? My onGetPosition function look like this: function onGetPosition() { console.log({ Yaw: worldRenderer.camera.rotation.y * 180 / Math.PI, …
Wojciech Jasiński
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