Trying to figure out how to even start debugging this issue. I'm using Google VR on Unity, deploying to xcode for the build to iOS devices. I"ve opened the workspace instead of the project in xcode as referenced in: Xcode Project vs. Xcode Workspace - Differences
I've attempted to fix as referenced in: Duplicate Symbols for Architecture arm64
Still getting the same error and have no idea where to go from here.
duplicate symbol _OBJC_CLASS_$_DeviceParamsSyncHelper in: /Users/OriginDevIT/Documents/ODIT_ARVR/GP_Excel/builds/ios/V1.9.11.b11/Pods/GVRSDK/Libraries/libGVRSDK.a(DeviceParamsSyncHelper.mm.o) /Users/OriginDevIT/Documents/ODIT_ARVR/GP_Excel/builds/ios/V1.9.11.b11/Libraries/Plugins/iOS/libgvrunity.a(DeviceParamsSyncHelper.mm.o) duplicate symbol _OBJC_METACLASS_$_DeviceParamsSyncHelper in: /Users/OriginDevIT/Documents/ODIT_ARVR/GP_Excel/builds/ios/V1.9.11.b11/Pods/GVRSDK/Libraries/libGVRSDK.a(DeviceParamsSyncHelper.mm.o) /Users/OriginDevIT/Documents/ODIT_ARVR/GP_Excel/builds/ios/V1.9.11.b11/Libraries/Plugins/iOS/libgvrunity.a(DeviceParamsSyncHelper.mm.o) ld: 2087 duplicate symbols for architecture arm64 clang: error: linker command failed with exit code 1 (use -v to see invocation)