I've added threading to your code. I assume you don't want any of the buttons to be pressable while a function is in progress. If you don't need that, just get rid of the for
loops in run_function
that change btn['state']
. I've also fixed the row & column configuration code so that the widgets expand & contract when the user resizes the window. And I got rid of the evil "star" import.
import tkinter as tk
from tkinter import ttk
import time
from threading import Thread
def sample_function():
time.sleep(2)
def run_function(name, func):
# Disable all buttons
for btn in buttons:
btn['state'] = 'disabled'
processing_bar.start(interval=10)
print(name, 'started')
func()
processing_bar.stop()
print(name, 'stopped')
# Enable all buttons
for btn in buttons:
btn['state'] = 'normal'
def run_thread(name, func):
Thread(target=run_function, args=(name, func)).start()
def prepare_clicked():
run_thread('prepare', sample_function)
def social_clicked():
run_thread('social', sample_function)
def anomaly_clicked():
run_thread('anomaly', sample_function)
window = tk.Tk()
#window = tk.Toplevel()
topFrame = tk.Frame(window)
# Tell the Frame to fill the whole window
topFrame.pack(fill=tk.BOTH, expand=1)
# Make the Frame grid contents expand & contract with the window
topFrame.columnconfigure(0, weight=1)
for i in range(4):
topFrame.rowconfigure(i, weight=1)
prepare_btn = tk.Button(topFrame, command=prepare_clicked, text='Button1')
anomaly_btn = tk.Button(topFrame,command=anomaly_clicked, text='Button2')
social_btn = tk.Button(topFrame, command=social_clicked, text='Button3')
buttons = [prepare_btn, anomaly_btn, social_btn]
processing_bar = ttk.Progressbar(topFrame, orient='horizontal', mode='indeterminate')
prepare_btn.grid(row=0, column=0, columnspan=1, sticky='EWNS')
anomaly_btn.grid(row=1, column=0, columnspan=1, sticky='EWNS')
social_btn.grid(row=2, column=0, columnspan=1, sticky='EWNS')
processing_bar.grid(row=3, column=0, columnspan=1, sticky='EWNS')
window.mainloop()
Update
Here's the new improved version, with an 'All' button that runs all the functions, in order. Enjoy!
import tkinter as tk
from tkinter import ttk
import time
from threading import Thread
def prepare_func():
print('prepare started')
time.sleep(2)
print('prepare stopped')
def anomaly_func():
print('anomaly started')
time.sleep(2)
print('anomaly stopped')
def social_func():
print('social started')
time.sleep(2)
print('social stopped')
def all_func():
print('all started')
show_and_run(prepare_func, buttons['Prepare'])
show_and_run(anomaly_func, buttons['Anomaly'])
show_and_run(social_func, buttons['Social'])
print('all stopped')
def show_and_run(func, btn):
# Save current button color and change it to green
oldcolor = btn['bg']
btn['bg'] = 'green'
# Call the function
func()
# Restore original button color
btn['bg'] = oldcolor
def run_function(func, btn):
# Disable all buttons
for b in buttons.values():
b['state'] = 'disabled'
processing_bar.start(interval=10)
show_and_run(func, btn)
processing_bar.stop()
# Enable all buttons
for b in buttons.values():
b['state'] = 'normal'
def clicked(func, btn):
Thread(target=run_function, args=(func, btn)).start()
window = tk.Tk()
#window = tk.Toplevel()
topFrame = tk.Frame(window)
# Tell the Frame to fill the whole window
topFrame.pack(fill=tk.BOTH, expand=1)
# Make the Frame grid contents expand & contract with the window
topFrame.columnconfigure(0, weight=1)
for i in range(4):
topFrame.rowconfigure(i, weight=1)
button_data = (
('Prepare', prepare_func),
('Anomaly', anomaly_func),
('Social', social_func),
('All', all_func),
)
# Make all the buttons and save them in a dict
buttons = {}
for row, (name, func) in enumerate(button_data):
btn = tk.Button(topFrame, text=name)
btn.config(command=lambda f=func, b=btn: clicked(f, b))
btn.grid(row=row, column=0, columnspan=1, sticky='EWNS')
buttons[name] = btn
row += 1
processing_bar = ttk.Progressbar(topFrame,
orient='horizontal', mode='indeterminate')
processing_bar.grid(row=row, column=0, columnspan=1, sticky='EWNS')
window.mainloop()