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8XRremote don't work. Android app connect to windows via WIFI. And in unity console there is the following log:

C:/Users/Tim/AppData/Local/Android/Sdk/platform-tools/adb threw exception System.Exception: "C:/Users/Tim/AppData/Local/Android/Sdk/platform-tools/adb forward --list" exited with 1
  at XRInternal.XREditorBridge+XRRemoteUtils.ExecuteCommand (System.String command, System.String arguments) [0x000d3] in G:\temp\8xr\xr-unity-master\projects\8thWallXR-Demo\Assets\XR\Scripts\XREditorBridge.cs:334 
UnityEngine.Debug:LogError(Object)
XRInternal.XRRemoteUtils:ExecuteCommand(String, String) (at Assets/XR/Scripts/XREditorBridge.cs:338)
XRInternal.XRRemoteUtils:ExecuteAdb(String) (at Assets/XR/Scripts/XREditorBridge.cs:303)
XRInternal.XRRemoteUtils:SetupADB() (at Assets/XR/Scripts/XREditorBridge.cs:364)
XRInternal.XREditorBridge:CheckADB() (at Assets/XR/Scripts/XREditorBridge.cs:41)
XRController:Update() (at Assets/XR/Scripts/XRController.cs:984)
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    8th Wall XRRemote needs to figure out what your adb has set up for port forwarding. That's why it ran adb forward --list. You should try to run adb forward --list in your own command line to see the error message. Perhaps it would then shed lights on what might be wrong. – Dat Chu Jul 18 '18 at 20:10

1 Answers1

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The connectivity issue with XR Remote on Windows has been identified and fixed in the newest version of 8th Wall XR (8.1.1.216). The fix is currently on the beta channel. To change channels, you can do the following from the Unity Editor:

  1. Select Assets / XR / 8thWallXR
  2. Select the beta channel from the resulting inspector pane: enter image description here
MrAlbean
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