Questions tagged [8thwall-xr]

8th Wall XR enables any developer to quickly and easily build Augmented Reality (AR) apps that run on any Android or iOS device.

8th Wall XR enables any developer to quickly and easily build AR apps that run on any Android or iOS device.

8th Wall XR works by bringing the best possible AR experience to each user's device. It integrates seamlessly with native APIs like ARCore and ARKit, while allowing the very same apps to be run on any Android or iPhone by using the phone's camera and inertial sensors. It provides easy-to use APIs for lighting, surfaces, textures, and 3D tracking and installs natively into a standard Unity workflow.

iPhone 7 with iOS 11 showing augmented 3d model placed on a surface

Useful links

57 questions
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8th wall option page does not function when toggle off the splash screen in commercial mode

I have 8th wall project which the user flow is like this Screen start - Permission for camera and motion - tap to start - page to select AR portal - Camera active and portal shows However, after turning on the commercial plan and then once I get…
cybr
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XRremote throws System Exeption work

8XRremote don't work. Android app connect to windows via WIFI. And in unity console there is the following log: C:/Users/Tim/AppData/Local/Android/Sdk/platform-tools/adb threw exception System.Exception:…
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iOS web speech recognition.onresult issue

I am trying to code an 8th Wall web app which uses speech recognition. I am having a lot of inconsistencies in iOS from one iPhone model to another one, where in some of them the speech result seems to be taking up to 1 minute and in others it is…
Rocio
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Unity3D 8th Wall XR, can't compile demo project on android

I have a problem compiling the 8th wall xr unity demo project on android. (Source: https://console.8thwall.com/quick-start) I tried different JDKs, Android Toolsets, Changed the JAVA_HOME environment path, nothing seems to work. That's the error log…
PandAR
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Scene background not displaying camera capture

When I run my app on my Android device (Galaxy S8+, Nougat) I don't see the camera input as the scene background. I do see my 3D plane being applied to surfaces though. I attached the XR Camera and XR Video Controllers to my main camera (unity…
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8th Wall XR XCode Build Error

I imported the XR plugin into my Unity project, generated the XCode project, then got a build error when trying to build the project in XCode: ld: framework not found ARKit clang: error: linker command failed with exit code 1 (use -v to see…
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Howler audio does not play on AR site after switching active tab

I'm working on an 8th Wall AR website (https://ar.physiciansweekly.com/?experience=Psor-23-Jul) which was working fine until recently. If you load the page in Safari on an iPhone, then switch away to another tab/window, then come back to the…
Dan
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Lab: Forum about AR (Spark AR, Lens Studio, 8thWall, Reality Composer, etc...)

Here's the Lab: https://lab.popul-ar.com/ It's a forum focusing specially on Augmented Reality with creators active in Spark AR, Lens Studio, 8thWall, Reality composer etc...
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button has no function with 8thwall

I have an webapp created using 8thwall and I implemented a new button for the animation. I added the same logic for this button as the other ones (the prior ones are working fine), but for some reason this button has no functionality. The button…
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A-Frame & Three.js: Color map makes object white

I'm trying to assign a new material to an object, but when I assign a new (color) map, the object renders as white, and the AO and shadows no longer show up. It's as if the emissive attribute is 100%. I can change the color attribute (e.g. 'red' or…
Stirk
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Keep 3D model after image target is lost

I am using 8th wall web to detect image target and place model when the target is found. However when the image target is not in view of the camera, the model disappears. I want the model to stay even if the image target is not in view. Such like…
Saif
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Null in 8th Wall but not in Aframe?

So, I'm trying to get the position of some text in 8th wall and it keeps erroring as "null" but when I log the same thing in aframe it works just fine. Aframe HTML & JS //-- HTML
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8thWall - Thumbnail Image Black When Using Chromakey Shader

I'm new to using 8thWall and been adapting the Image Targets Flyer from the 8thWall library as a starting point for my own project. I'm noticing that when I add a Chromakey shader to the a-entity tag, the initial thumbnail image is always rendered…
SurinderBhomra
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how to code in Mac for 8thwall web ar and test it?

how to setup 8th wall project for web ar for Mac and use our system instead of using their web editor . I want to code in my computer and test and then upload that to their console rather then coding it in their web editor .
rbkavin
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How to add camera module pipeline with A-Frame

I am new to 8th wall, and frontend development. I'm developing a project with a bunch of image-target experiences developed in a-frame. And on top of that I need to scan QR code in the AR. From what I see in the documentation, I can add camera…
Parvin
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