This is my first post here, so be nice! I created a little aquarium with tkinter and python to get a grasp on object oriented programming.
I have made a fish class, and am instantiating and moving the fish with an infinite loop. I want to be able to click a button and have it increment a number by 1 so my loop will then create another fish.
I plugged a print statement into the function I am calling to increment the counter, and it doesn't print.
I then tried using the bind() function but that didn't work either. I've searched and searched and gotten nowhere.
Here is everything besides the imports, fish class, and a couple vars:
window = Tk()
def newFish():
global desiredFish
desiredFish += 1
print(desiredFish)
window.title("Simple Aquarium")
tank = Canvas(window, height=500, width=1000, bg='blue')
tank.pack()
btn1 = Button(window, text="New Fish!", command=newFish())
btn1.pack()
while True:
#dynamically create and name fish
while fishCount < desiredFish:
exec("fish%s = fish()" % str(fishCount))
#dynamically reference fish
for f in range(fishCount):
exec("fish%s.move()" % str(f))
Any help is greatly appreciated, as I have a lot to learn, and have already wasted too much time on this problem! Thanks