Your question is a little vague - so I'll break it down.
What form of concurrent access should I use for a map?
The choice depends on the performance you require from the map. I would opt for a simple mutex (or a RWMutex) based approach.
Granted, you can get better performance from a concurrent map. sync.Mutex
locks all of a maps buckets, whereas in a concurrent map, each bucket has it's own sync.Mutex
.
Again - it all depends on the scale of your program and the performance you require.
How would I use a mutex for concurrent access?
To ensure the map is being used correctly, you can wrap this in a struct
.
type Store struct {
Data map[T]T
}
This a more object-oriented solution, but it allows us to make sure any read/writes are performed concurrently. As well as this, we can easily store other information that may be useful for debugging or security, such as author.
Now, we would implement this with a set of methods like so:
mux sync.Mutex
// New initialises a Store type with an empty map
func New(t, h uint) *Store {
return &Store{
Data: map[T]T{},
}
}
// Insert adds a new key i to the store and places the value of x at this location
// If there is an error, this is returned - if not, this is nil
func (s *Store) Insert(i, x T) error {
mux.Lock()
defer mux.Unlock()
_, ok := s.Data[i]
if ok {
return fmt.Errorf("index %s already exists; use update", i)
}
s.Data[i] = x
return nil
}
// Update changes the value found at key i to x
// If there is an error, this is returned - if not, this is nil
func (s *Store) Update(i, x T) error {
mux.Lock()
defer mux.Unlock()
_, ok := s.Data[i]
if !ok {
return fmt.Errorf("value at index %s does not exist; use insert", i)
}
s.Data[i] = x
return nil
}
// Fetch returns the value found at index i in the store
// If there is an error, this is returned - if not, this is nil
func (s *Store) Fetch(i T) (T, error) {
mux.Lock()
defer mux.Unlock()
v, ok := s.Data[i]
if !ok {
return "", fmt.Errorf("no value for key %s exists", i)
}
return v, nil
}
// Delete removes the index i from store
// If there is an error, this is returned - if not, this is nil
func (s *Store) Delete(i T) (T, error) {
mux.Lock()
defer mux.Unlock()
v, ok := s.Data[i]
if !ok {
return "", fmt.Errorf("index %s already empty", i)
}
delete(s.Data, i)
return v, nil
}
In my solution, I've used a simple sync.Mutex
- but you can simply change this code to accommodate RWMutex.
I recommend you take a look at How to use RWMutex in Golang?.