I'm currently creating an application that uses QGraphicsView and allows the user to move QGraphicsItems around, so they can create diagram-like structures.
I need the items to change color when clicked but change back to their original color when the mouse button is released. However, when I define the "mouseReleaseEvent()" method, the item just revert back to the original position when I click anywhere on the viewport after moving it.
How can I make the Item stay in place after moving it the first time?
In order to have more control over the item positioning, I tried using "setSceneRect()" for the scene, but it did not solve the problem.
I couldn't solve the problem using the CustomItem's "setPos()" method either. It seems the coordinate system changes when there are multiple items on the same scene.
An additional issue is that some other items should change color when the mouse is over them. I tried overriding the "hoverEnterEvent()" method in the CustomItem class, but it isn't working.
Here is a minimal code for reproducing the problem I'm facing.
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_MainWindow(QtWidgets.QMainWindow):
def __init__(self):
QtWidgets.QMainWindow.__init__(self)
self.setupUi(self)
self.main_menu = self.menuBar().addMenu("&Menu")
self.addItem = QtWidgets.QAction("&Add Rectangle", self, triggered = self.addRectangle)
self.delItem = QtWidgets.QAction("&Delete Selected Rectangle(s)", self, triggered = self.delRectangle)
self.main_menu.addAction(self.addItem)
self.main_menu.addAction(self.delItem)
self.scene = CustomScene(self.main_menu)
self.graphicsView.setScene(self.scene)
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
MainWindow.resize(800, 600)
self.centralwidget = QtWidgets.QWidget(MainWindow)
self.centralwidget.setObjectName("centralwidget")
self.verticalLayout = QtWidgets.QVBoxLayout(self.centralwidget)
self.verticalLayout.setObjectName("verticalLayout")
self.graphicsView = QtWidgets.QGraphicsView(self.centralwidget)
self.graphicsView.setObjectName("graphicsView")
self.verticalLayout.addWidget(self.graphicsView)
MainWindow.setCentralWidget(self.centralwidget)
self.statusbar = QtWidgets.QStatusBar(MainWindow)
self.statusbar.setObjectName("statusbar")
MainWindow.setStatusBar(self.statusbar)
self.retranslateUi(MainWindow)
QtCore.QMetaObject.connectSlotsByName(MainWindow)
def retranslateUi(self, MainWindow):
_translate = QtCore.QCoreApplication.translate
MainWindow.setWindowTitle(_translate("MainWindow", "MainWindow"))
def addRectangle(self):
self.item = CustomItem()
self.scene.addItem(self.item)
self.scene.update()
def delRectangle(self):
for item in self.scene.selectedItems():
self.scene.removeItem(item)
class CustomScene (QtWidgets.QGraphicsScene):
def __init__(self, scene_menu, parent=None):
super(CustomScene, self).__init__(parent)
self.setSceneRect(0,0,750,500)
self.sceneMenu = scene_menu
def contextMenuEvent (self, event):
self.sceneMenu.exec_(event.screenPos())
class CustomItem (QtWidgets.QGraphicsRectItem):
def __init__(self, parent = None, scene = None):
super(CustomItem, self).__init__()
self.setFlag(QtWidgets.QGraphicsItem.ItemIsMovable, True)
self.setFlag(QtWidgets.QGraphicsItem.ItemIsSelectable, True)
self.setRect(200,200,120,25) #Creates and show the rectangle
def contextMenuEvent(self, event): #Defines the menu shown on mouse right-click
self.scene().clearSelection()
self.setSelected(True)
self.RCMenu.exec_(event.screenPos())
def mousePressEvent(self, event):
self.setBrush(QtGui.QBrush(QtCore.Qt.cyan))
def hoverEnterEvent(self, event): #Not Working as intended, but it should change the rectangle's color to lightGray when I hover the mouse over it
self.setBrush(QtGui.QBrush(QtCore.Qt.lightGray))
def mouseReleaseEvent(self, event): # HERE IS THE REAL PROBLEM. WHENEVER I CLICK ON THE RECTANGLE AFTER IT'S RELEASE, IT GOES TO A SEEMINGLY RANDOM LOCATION
self.setBrush(QtGui.QBrush(QtCore.Qt.white))
if __name__ == "__main__":
import sys
if not QtWidgets.QApplication.instance():
app = QtWidgets.QApplication(sys.argv)
else:
app = QtWidgets.QApplication.instance()
window = Ui_MainWindow()
window.show()
sys.exit(app.exec_())