So I need to send screen captures from Unity to an Arduino. I have a communication line open where I can send X size of a byte array and receive them in the Arduino.
I have two questions:
What type of image (converted to byte[]) should I be sending to Arduino, I was thinking a tga type but I know Arduino (I am using a mega) has a very small ram and can struggle with this.
Second I don't know even where to start when it comes to reconstructing the image in the arduino. How do I go from an array of bytes to an image?
Any resources would be helpful, I just need somewhere to start.