I wanted to implement LFSR(linear feedback shift registers) in C to generate random bits. When I try to modify an individual bit or just assign a short value to memory block, all the bits set to 1. How can I stop this from happening?
struct lfsr{
//...
union{
unsigned short ff_0 : 1;
unsigned short ff_1 : 1;
//...
unsigned short ff_f : 1;
unsigned short ff;
}flip_flops;
};
int main() {
struct lfsr gen;
gen.flip_flops.ff = 1; //all the ff's set to 1
gen.flip_flops.ff = htons(0x0001);//all the ff's set to 1
gen.flip_flops.f_0 = 1; //all the ff's set to 1
gen.flip_flops.f_0 = 0; //all the ff's set to 0
}