It seems that you are loading the contents of all files in memory, before writing them back to the single file. This could explain why the process becomes slower over time.
A way to optimize the process is to separate the reading part from the writing part, and do them in parallel. This is called the producer-consumer pattern. It can be implemented with the Parallel
class, or with threads, or with tasks, but I will demonstrate instead an implementation based on the powerful TPL Dataflow library, that is particularly suited for jobs like this.
private static async Task MergeFiles(IEnumerable<string> sourceFilePaths,
string targetFilePath, CancellationToken cancellationToken = default,
IProgress<int> progress = null)
{
var readerBlock = new TransformBlock<string, string>(async filePath =>
{
return File.ReadAllText(filePath); // Read the small file
}, new ExecutionDataflowBlockOptions()
{
MaxDegreeOfParallelism = 2, // Reading is parallelizable
BoundedCapacity = 100, // No more than 100 file-paths buffered
CancellationToken = cancellationToken, // Cancel at any time
});
StreamWriter streamWriter = null;
int filesProcessed = 0;
var writerBlock = new ActionBlock<string>(text =>
{
streamWriter.Write(text); // Append to the target file
filesProcessed++;
if (filesProcessed % 10 == 0) progress?.Report(filesProcessed);
}, new ExecutionDataflowBlockOptions()
{
MaxDegreeOfParallelism = 1, // We can't parallelize the writer
BoundedCapacity = 100, // No more than 100 file-contents buffered
CancellationToken = cancellationToken, // Cancel at any time
});
readerBlock.LinkTo(writerBlock,
new DataflowLinkOptions() { PropagateCompletion = true });
// This is a tricky part. We use BoundedCapacity, so we must propagate manually
// a possible failure of the writer to the reader, otherwise a deadlock may occur.
PropagateFailure(writerBlock, readerBlock);
// Open the output stream
using (streamWriter = new StreamWriter(targetFilePath))
{
// Feed the reader with the file paths
foreach (var filePath in sourceFilePaths)
{
var accepted = await readerBlock.SendAsync(filePath,
cancellationToken); // Cancel at any time
if (!accepted) break; // This will happen if the reader fails
}
readerBlock.Complete();
await writerBlock.Completion;
}
async void PropagateFailure(IDataflowBlock block1, IDataflowBlock block2)
{
try { await block1.Completion.ConfigureAwait(false); }
catch (Exception ex)
{
if (block1.Completion.IsCanceled) return; // On cancellation do nothing
block2.Fault(ex);
}
}
}
Usage example:
var cts = new CancellationTokenSource();
var progress = new Progress<int>(value =>
{
// Safe to update the UI
Console.WriteLine($"Files processed: {value:#,0}");
});
var sourceFilePaths = Directory.EnumerateFiles(@"C:\SourceFolder", "*.log",
SearchOption.AllDirectories); // Include subdirectories
await MergeFiles(sourceFilePaths, @"C:\AllLogs.log", cts.Token, progress);
The BoundedCapacity
is used to keep the memory usage under control.
If the disk drive is SSD, you can try reading with a MaxDegreeOfParallelism
larger than 2.
For best performance you could consider writing to a different disc drive than the drive containing the source files.
The TPL Dataflow library is available as a package for .NET Framework, and is build-in for .NET Core.