Lets assume we have this code snippet
#include <vector>
int main()
{
std::vector<int> a = { 1,2 };
a.push_back(3);
return 0;
}
In VS 2019 I am attempting to Step Into (F11) the constructor
and push_back
function, but VS simply steps over it.
There are other solutions like Debugging C++ app in Visual Studio 2017 steps into not my code is there a way to turn this off? or Skip STL Code when debugging C++ Code in Visual Studio 2012?, which actually ask for the opposite (turn step into off). So I tried to reverse their solutions, e.g. adding
<Function><Name>std::.*</Name><Action>StepInto</Action></Function>
in
C:\...\Visual Studio\2019\Professional\Common7\Packages\Debugger\Visualizers\default.natstepfilter
but it doesn't work.
I am running Debug x64
with these options
/JMC /permissive- /GS /W4 /Zc:wchar_t /ZI /Gm- /Od /sdl /Fd"x64\Debug\vc142.pdb" /Zc:inline /fp:precise /D "_CRT_SECURE_NO_WARNINGS" /D "_MBCS" /errorReport:prompt /WX- /Zc:forScope /RTC1 /Gd /MDd /std:c++17 /FC /Fa"x64\Debug\" /EHsc /nologo /Fo"x64\Debug\" /Fp"x64\Debug\EnvTest.pch" /diagnostics:column
What's the right setting to force VS to step into STL classes/functions?