I have a Unity app that I'd like to integrate with the Microsoft Mixed Reality Toolkit (MRTK). When I add the MRTK (v2.1 or v2.2) package to my Unity project, I can simulate the "air tap" gesture in the Unity Editor and the app registers the click. However, when I publish the app to my HoloLens1 (or run the holographic emulator within Unity), the "air tap" gesture does not register a click.
Unity: 2018.4.x
MRTK: both v2.1 / v2.2
Unity scene setup:
- has an EventSystem with a Standalone Input Module
- has a character that is the Main Camera
- has imported MRTK
- Mixed Reality Toolkit Profile is set to
DefaultHoloLens1ConfigurationProfile
When I run the scene with the above setup, the air tap registers in the Unity Editor (by pressing space bar + click to simulate), but it does not register in the HoloLens1.
Is there some part of the setup I am missing? Perhaps another input component to be added to something in my scene?