const queenThreat = function (board) {
let collision = false;
let newBoard = board.slice(0);
// Horizontal
let horizontal = newBoard[whiteQueen[0]];
horizontal.splice(5, 1, 0);
collision = horizontal.includes(1)
return board;
// Original array
[ [ 0, 0, 0, 0, 0, 1, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 1, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ] ]
// Original array after above code despite cloning the array and only accessing the cloned array
[ [ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 1, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ],
[ 0, 0, 0, 0, 0, 0, 0, 0 ] ]
I've cloned my array using slice(), accessed it instead of the original array under //Horizontal, and yet when I return the original array it's STILL modified. What am I doing wrong? I've tried every way to create a clone of the array and they all somehow modify the original despite never accessing it.