Edit 2:
I was debugging a strange test failure when a function previously residing in a C++ source file but moved into a C file verbatim, started to return incorrect results. The MVE below allows to reproduce the problem with GCC. However, when I, on a whim, compiled the example with Clang (and later with VS), I got a different result! I cannot figure out whether to treat this as a bug in one of the compilers, or as manifestation of undefined result allowed by C or C++ standard. Strangely, none of the compilers gave me any warnings about the expression.
The culprit is this expression:
ctl.b.p52 << 12;
Here, p52
is typed as uint64_t
; it is also a part of a union (see control_t
below). The shift operation does not lose any data as the result still fits into 64 bits. However, then GCC decides to truncate the result to 52 bits if I use C compiler! With C++ compiler, all 64 bits of result are preserved.
To illustrate this, the example program below compiles two functions with identical bodies, and then compares their results. c_behavior()
is placed in a C source file and cpp_behavior()
in a C++ file, and main()
does the comparison.
Repository with the example code: https://github.com/atakua/c-cpp-bitfields
Header common.h defines a union of 64-bit wide bitfields and integer and declares two functions:
#ifndef COMMON_H
#define COMMON_H
#include <stdint.h>
typedef union control {
uint64_t q;
struct {
uint64_t a: 1;
uint64_t b: 1;
uint64_t c: 1;
uint64_t d: 1;
uint64_t e: 1;
uint64_t f: 1;
uint64_t g: 4;
uint64_t h: 1;
uint64_t i: 1;
uint64_t p52: 52;
} b;
} control_t;
#ifdef __cplusplus
extern "C" {
#endif
uint64_t cpp_behavior(control_t ctl);
uint64_t c_behavior(control_t ctl);
#ifdef __cplusplus
}
#endif
#endif // COMMON_H
The functions have identical bodies, except that one is treated as C and another as C++.
c-part.c:
#include <stdint.h>
#include "common.h"
uint64_t c_behavior(control_t ctl) {
return ctl.b.p52 << 12;
}
cpp-part.cpp:
#include <stdint.h>
#include "common.h"
uint64_t cpp_behavior(control_t ctl) {
return ctl.b.p52 << 12;
}
main.c:
#include <stdio.h>
#include "common.h"
int main() {
control_t ctl;
ctl.q = 0xfffffffd80236000ull;
uint64_t c_res = c_behavior(ctl);
uint64_t cpp_res = cpp_behavior(ctl);
const char *announce = c_res == cpp_res? "C == C++" : "OMG C != C++";
printf("%s\n", announce);
return c_res == cpp_res? 0: 1;
}
GCC shows the difference between the results they return:
$ gcc -Wpedantic main.c c-part.c cpp-part.cpp
$ ./a.exe
OMG C != C++
However, with Clang C and C++ behave identically and as expected:
$ clang -Wpedantic main.c c-part.c cpp-part.cpp
$ ./a.exe
C == C++
With Visual Studio I get the same result as with Clang:
C:\Users\user\Documents>cl main.c c-part.c cpp-part.cpp
Microsoft (R) C/C++ Optimizing Compiler Version 19.00.24234.1 for x64
Copyright (C) Microsoft Corporation. All rights reserved.
main.c
c-part.c
Generating Code...
Compiling...
cpp-part.cpp
Generating Code...
Microsoft (R) Incremental Linker Version 14.00.24234.1
Copyright (C) Microsoft Corporation. All rights reserved.
/out:main.exe
main.obj
c-part.obj
cpp-part.obj
C:\Users\user\Documents>main.exe
C == C++
I tried the examples on Windows, even though the original problem with GCC was discovered on Linux.