Here is the struct:
struct RGB {
byte r;
byte g;
byte b;
byte v;
};
And here is the sorting function:
void insertion_sort(RGB arr[], size_t capacity) {
RGB temp;
size_t j;
for(size_t i = 1; i < capacity; i++) {
temp = arr[i];
j = i - 1;
while(j >= 0 && arr[j].v > temp.v) {
arr[j+1] = arr[j];
j--;
}
arr[j+1] = temp;
}
}
the v member of the RGB struct is the object's position in the array before scrambling (and hopefully where it ends up after sorting). Here is the output when printing the v member of every element of the array:
165 171 53 164 171 13 13 167 156 168 163 14 15 16 17 18 19 20 20 156 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 142 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149
I get the same output every time.
There are 150 elements in the array, and everything seems fine after 21. The issue is that the elements before that are wrong, and also made up of values higher than 149. Currently, the b and g members of RGB are all 0 throughout the array, and r is evenly-spaced values from 0-254.
It should be noted that the exact same sorting function works when I recreated everything in C++, and it even works to sort an array of ints in Arduino. The only issue is sorting an array of RGB structs, which seems to be causing memory issues.