I've updated the initial script with a modified version of Bryan-Oakley's answer. It now has 2 canvas, 1 with the draggable rectangle, and 1 with the plot. I would like the rectangle to be dragged along the x-axis on the plot if that is possible?
import tkinter as tk # python 3
# import Tkinter as tk # python 2
import numpy as np
from matplotlib.backends.backend_tkagg import (
FigureCanvasTkAgg, NavigationToolbar2Tk)
# Implement the default Matplotlib key bindings.
from matplotlib.backend_bases import key_press_handler
from matplotlib.figure import Figure
class Example(tk.Frame):
"""Illustrate how to drag items on a Tkinter canvas"""
def __init__(self, parent):
tk.Frame.__init__(self, parent)
fig = Figure(figsize=(5, 4), dpi=100)
t = np.arange(0, 3, .01)
fig.add_subplot(111).plot(t, 2 * np.sin(2 * np.pi * t))
#create a canvas
self.canvas = tk.Canvas(width=200, height=300)
self.canvas.pack(fill="both", expand=True)
canvas = FigureCanvasTkAgg(fig, master=root) # A tk.DrawingArea.
canvas.draw()
canvas.get_tk_widget().pack(side=tk.TOP, fill=tk.BOTH, expand=1)
# this data is used to keep track of an
# item being dragged
self._drag_data = {"x": 0, "y": 0, "item": None}
# create a movable object
self.create_token(100, 150, "black")
# add bindings for clicking, dragging and releasing over
# any object with the "token" tag
self.canvas.tag_bind("token", "<ButtonPress-1>", self.drag_start)
self.canvas.tag_bind("token", "<ButtonRelease-1>", self.drag_stop)
self.canvas.tag_bind("token", "<B1-Motion>", self.drag)
def create_token(self, x, y, color):
"""Create a token at the given coordinate in the given color"""
self.canvas.create_rectangle(
x - 5,
y - 100,
x + 5,
y + 100,
outline=color,
fill=color,
tags=("token",),
)
def drag_start(self, event):
"""Begining drag of an object"""
# record the item and its location
self._drag_data["item"] = self.canvas.find_closest(event.x, event.y)[0]
self._drag_data["x"] = event.x
self._drag_data["y"] = event.y
def drag_stop(self, event):
"""End drag of an object"""
# reset the drag information
self._drag_data["item"] = None
self._drag_data["x"] = 0
self._drag_data["y"] = 0
def drag(self, event):
"""Handle dragging of an object"""
# compute how much the mouse has moved
delta_x = event.x - self._drag_data["x"]
delta_y = 0
# move the object the appropriate amount
self.canvas.move(self._drag_data["item"], delta_x, delta_y)
# record the new position
self._drag_data["x"] = event.x
self._drag_data["y"] = event.y
if __name__ == "__main__":
root = tk.Tk()
Example(root).pack(fill="both", expand=True)
root.mainloop()
Any help is greatly appreciated.