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I am trying to make practice with SceneKit and making IOS games. In Xcode 12 Beta 5, but the SceneView will not fill up the screen no matter what I do, this with the default code when starting a game with SceneKit. When I use Xcode 11 it fills up the screen, but I am unable to open sin files in Xcode 11.

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Lucas Dahl
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1 Answers1

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I was able to fix the issue by adding a Launch screen storyboard and adding it to the plist, you can also add your main storyboard as the launch screen.

edit:

The best way to fix this is select your project and under General->App icons and launch images->Launch Screen File = Main

Lucas Dahl
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