I am trying to make practice with SceneKit and making IOS games. In Xcode 12 Beta 5, but the SceneView will not fill up the screen no matter what I do, this with the default code when starting a game with SceneKit. When I use Xcode 11 it fills up the screen, but I am unable to open sin files in Xcode 11.
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Hi Lucas, welcome to SO. Can you please the part of the code where you configure the SceneView? – regina_fallangi Aug 24 '20 at 17:21
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Sorry, I thought I had pasted that, thank you. – Lucas Dahl Aug 24 '20 at 17:27
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I was able to fix the issue by adding a Launch screen storyboard and adding it to the plist, you can also add your main storyboard as the launch screen.
edit:
The best way to fix this is select your project and under General->App icons and launch images->Launch Screen File = Main

Lucas Dahl
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How did you exactly solve it? I'm not able to add to the .plist file. – Salih Ozdemir Dec 30 '20 at 17:13
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@SalihOzdemir you can just set "Launch Screen File' as Main under General tab, then it should work – Coşkun Deniz Feb 02 '21 at 00:37