I'm using the MapControl on a UWP project, to simulate a virtual camera on the surface. Around the MapControl I have a set of indicators, like a ruler, showing the heading (azimuth) and the pitch (elevation).
Here's a capture.
But I've realized that there's a distortion or a stretching of the image to the edges of the MapControl. My indicator are only exact when on the center and on the edges (both horizontally and vertically). when more far from these points, it's bigger the offset.
Here are more pictures showing the distortion (very noticeable on the Sun and Moon spheres):
Same Field of View. Only changed the heading and the pitch of the scene.
I can't change the distortion because it's MapControl rendering engine's work, but can I know how it's distorted both vertically and horizontally? It's known the formula the percentile offset that I have to add to the indicators?
Thank you