I have been trying to use Pygame collision, but nothing I have tried has works. Now I have ended up with this:
player_collison_box = player.get_rect()
hole_collision_box = hole.get_rect()
if player_collison_box.colliderect(hole_collision_box):
print('collision')
It doesn't throw out any errors or anything, but it just always prints 'collide'. I don't know if the collide boxes are too big or both at the same spot or something, but can you help me?