Collision detection is the problem of determining if geometric objects intersect. It is an important topic in computer graphics, in CAD/CAM, in dynamical simulation, and in computer games.
References
- Table of object/object intersection tests at realtimerendering.com
- Real-Time Collision Detection by Christer Ericson (Morgan Kaufmann, 2005)
- Geometric Tools for Computer Graphics by Philip Schneider and David Eberly (Morgan Kaufmann, 2003)