I've just implemented SceneDelegate to my old iOS project which has two storyboards - iPhone.storyboard
and iPad.storyboard
.
There are both AppDelegate.swift
and SceneDelegate.swift
files without specific codes - just empty delegate methods.
The problem is that I have to change the storyboard name whenever I run with different device types - iPhone or iPad. My questions is how I can set multiple storyboard names to Application Scene Manifest
section of info.plist
file. It obviously runs with iPad.Storyboard
file when I run with iPhone simulator for now.
P.S. I've already set Main storyboard file base name
and Main storyboard file base name (iPad)
values with iPhone
and iPad
.