41

Please give ideas for how to crop UIImage on oval shape or circle shape. Please share your ideas.

Ramkumar Paulraj
  • 1,841
  • 2
  • 20
  • 40

11 Answers11

111
#import <QuartzCore/QuartzCore.h>

CALayer *imageLayer = YourImageview.layer;
        [imageLayer setCornerRadius:5];
        [imageLayer setBorderWidth:1];
        [imageLayer setMasksToBounds:YES];

by increasing radius it will become more round-able.

As long as the image is a square, you can get a perfect circle by taking half the width as the corner radius:

[imageView.layer setCornerRadius:imageView.frame.size.width/2]; 

You also need to add

[imageView.layer setMasksToBounds:YES];

Swift 4.2

import QuartzCore

var imageLayer: CALayer? = YourImageview.layer
imageLayer?.cornerRadius = 5
imageLayer?.borderWidth = 1
imageLayer?.masksToBounds = true
Ramkumar Paulraj
  • 1,841
  • 2
  • 20
  • 40
Rakesh Bhatt
  • 4,606
  • 3
  • 25
  • 38
  • 7
    You are missing `[imageLayer setMasksToBounds:YES];` :) – Andres Canella Sep 06 '12 at 02:33
  • Yes, You have to use the suggestion by Andres to clip the image to the shape of the ImageView – Shailesh Oct 30 '12 at 08:07
  • 20
    As long as the image is a square, you can get a perfect circle by taking half the width as the corner radius: [imageView.layer setCornerRadius:imageView.frame.size.width/2]; self.imageView.layer.masksToBounds = YES; – Eric Welander Sep 27 '13 at 22:07
  • I want to crop image in circular shape. So that we can see only circular path and other path remains transparent. – Alfa Dec 16 '13 at 07:55
36

I started looking into this a couple of weeks back. I tried all the suggestions here, none of which worked well. In the great tradition of RTFM I went and read Apple's documentation on Quartz 2D Programming and came up with this. Please try it out and let me know how you go.

The code could be fairly easily altered to crop to an elipse, or any other shape defined by a path.

Make sure you include Quartz 2D in your project.

#include <math.h>

+ (UIImage*)circularScaleAndCropImage:(UIImage*)image frame:(CGRect)frame {
    // This function returns a newImage, based on image, that has been:
    // - scaled to fit in (CGRect) rect
    // - and cropped within a circle of radius: rectWidth/2

    //Create the bitmap graphics context
    UIGraphicsBeginImageContextWithOptions(CGSizeMake(frame.size.width, frame.size.height), NO, 0.0);
    CGContextRef context = UIGraphicsGetCurrentContext();

    //Get the width and heights
    CGFloat imageWidth = image.size.width;
    CGFloat imageHeight = image.size.height;
    CGFloat rectWidth = frame.size.width;
    CGFloat rectHeight = frame.size.height;

    //Calculate the scale factor
    CGFloat scaleFactorX = rectWidth/imageWidth;
    CGFloat scaleFactorY = rectHeight/imageHeight;

    //Calculate the centre of the circle
    CGFloat imageCentreX = rectWidth/2;
    CGFloat imageCentreY = rectHeight/2;

    // Create and CLIP to a CIRCULAR Path
    // (This could be replaced with any closed path if you want a different shaped clip)
    CGFloat radius = rectWidth/2;
    CGContextBeginPath (context);
    CGContextAddArc (context, imageCentreX, imageCentreY, radius, 0, 2*M_PI, 0);
    CGContextClosePath (context);
    CGContextClip (context);

    //Set the SCALE factor for the graphics context
    //All future draw calls will be scaled by this factor
    CGContextScaleCTM (context, scaleFactorX, scaleFactorY);    

    // Draw the IMAGE
    CGRect myRect = CGRectMake(0, 0, imageWidth, imageHeight);
    [image drawInRect:myRect];

    UIImage *newImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    return newImage;
}

Include the following code in your UIView class replacing "monk2.png" with your own image name.

- (void)drawRect:(CGRect)rect {

    UIImage *originalImage = [UIImage imageNamed:[NSString stringWithFormat:@"monk2.png"]];
    CGFloat oImageWidth = originalImage.size.width;
    CGFloat oImageHeight = originalImage.size.height;
    // Draw the original image at the origin
    CGRect oRect = CGRectMake(0, 0, oImageWidth, oImageHeight);
    [originalImage drawInRect:oRect];

    // Set the newRect to half the size of the original image 
    CGRect newRect = CGRectMake(0, 0, oImageWidth/2, oImageHeight/2);
    UIImage *newImage = [self circularScaleAndCropImage:originalImage frame:newRect];

    CGFloat nImageWidth = newImage.size.width;
    CGFloat nImageHeight = newImage.size.height;

    //Draw the scaled and cropped image
    CGRect thisRect = CGRectMake(oImageWidth+10, 0, nImageWidth, nImageHeight);
    [newImage drawInRect:thisRect];

}
Willy
  • 9,681
  • 5
  • 26
  • 25
Chris Nelson
  • 466
  • 5
  • 4
13

To have imageView in oval shape is not difficult.

You can do the following

UIBezierPath *path = [UIBezierPath bezierPathWithOvalInRect:yourImageView.bounds];
CAShapeLayer *maskLayer = [CAShapeLayer layer]; 
maskLayer.path = path.CGPath;
yourImageView.layer.mask = maskLayer;

If the rect passed to bezierPathWithOvalInRect is Square the image will be cropped to circle.

Swift Code

let path = UIBezierPath(ovalIn: yourImageView.bounds)
let maskLayer = CAShapeLayer()
maskLayer.path = path.cgPath
yourImageView.layer.mask = maskLayer
Almas Adilbek
  • 4,371
  • 10
  • 58
  • 97
Mohammad Sadiq
  • 5,070
  • 28
  • 29
4

To make a RoundShape Image

Step1: in .h file

@property (strong, nonatomic) IBOutlet UIImageView *songImage;

Step2: in .m file

- (void)viewDidLoad
{
    self.songImage.layer.cornerRadius = self.songImage.frame.size.width / 2;
    self.songImage.clipsToBounds = YES;
    
     //To give the Border and Border color of imageview

   self.songImage.layer.borderWidth = 1.0f;
   self.songImage.layer.borderColor = [UIColor colorWithRed:249/255.0f green:117/255.0f blue:44/255.0f alpha:1.0f].CGColor;

}

OR For Swift

cell.songImage.layer.cornerRadius = cell.songImage.frame.size.width / 2;
cell.songImage.clipsToBounds = true
                        
//To give the Border and Border color of imageview
cell.songImage.layer.borderWidth = 1.0
cell.songImage.layer.borderColor = UIColor(red: 50.0/255, green: 150.0/255, blue: 65.0/255, alpha: 1.0).CGColor
aturan23
  • 4,798
  • 4
  • 28
  • 52
Hardik Thakkar
  • 15,269
  • 2
  • 94
  • 81
3

After a long search I found the correct way to circle the image

Download the Support archive file from URL http://vocaro.com/trevor/blog/2009/10/12/resize-a-uiimage-the-right-way/

#import "UIImage+RoundedCorner.h"
#import "UIImage+Resize.h"

Following lines used to resize the image and convert in to round with radius

UIImage *mask = [UIImage imageNamed:@"mask.jpg"];

mask = [mask resizedImage:CGSizeMake(47, 47) interpolationQuality:kCGInterpolationHigh ];
mask = [mask roundedCornerImage:23.5 borderSize:1];
Dilip Rajkumar
  • 7,006
  • 6
  • 60
  • 76
3

SWIFT

var vwImage = UIImageView(image: UIImage(named: "Btn_PinIt_Normal.png"))
vwImage.frame = CGRectMake(0, 0, 100, 100)
vwImage.layer.cornerRadius = vwImage.frame.size.width/2
Ramkumar Paulraj
  • 1,841
  • 2
  • 20
  • 40
pkc456
  • 8,350
  • 38
  • 53
  • 109
2

If you only need a perfect circle, changing the shape of the UIImageView could help. Simply add the QuartzCore framework to your project and add these lines of code somewhere in the lifecycle before the imageView is displayed:

#import <QuartzCore/QuartzCore.h>
.
.
.

//to crop your UIImageView to show only a circle
yourImageView.layer.cornerRadius = yourImageView.frame.size.width/2;
yourImageView.clipsToBounds = YES;
codeburn
  • 1,994
  • 17
  • 20
0

SWIFT 3 answer comes from @Mohammad Sadiq

let path = UIBezierPath.init(ovalIn: workingImgaeView.bounds)
let maskLayer = CAShapeLayer(layer: layer)
maskLayer.path = path.cgPath
workingImgaeView.layer.mask = maskLayer
Jerome
  • 2,114
  • 24
  • 24
0

This should work, Try pasting below code in viewDidLoad().

self.myImage.layer.cornerRadius = self.myImage.frame.size.width / 2;
self.myImage.clipsToBounds = YES;
Aditya Malviya
  • 1,907
  • 1
  • 20
  • 25
0

Check out CGImageCreateWithMask. Create a mask of your oval shape, then apply it to the image.

EFC
  • 1,890
  • 18
  • 39
0

you should refer This ...

// Create the image from a png file
UIImage *image = [UIImage imageNamed:@"prgBinary.jpg"];
UIImageView *imageView = [[UIImageView alloc] initWithImage:image];

// Get size of current image
CGSize size = [image size];

// Frame location in view to show original image
[imageView setFrame:CGRectMake(0, 0, size.width, size.height)];
[[self view] addSubview:imageView];
[imageView release];    

// Create rectangle that represents a cropped image  
// from the middle of the existing image
CGRect rect = CGRectMake(size.width / 4, size.height / 4 , 
(size.width / 2), (size.height / 2)); //oval logic goes here

// Create bitmap image from original image data,
// using rectangle to specify desired crop area
CGImageRef imageRef = CGImageCreateWithImageInRect([image CGImage], rect);
UIImage *img = [UIImage imageWithCGImage:imageRef]; 
CGImageRelease(imageRef);

// Create and show the new image from bitmap data
imageView = [[UIImageView alloc] initWithImage:img];
[imageView setFrame:CGRectMake(0, 200, (size.width / 2), (size.height / 2))];
[[self view] addSubview:imageView];
[imageView release];
Maulik
  • 19,348
  • 14
  • 82
  • 137