I am creating a game similar to bitlife in Tkinter. Although I have run into a problem. If you recall from bitlife, or any texting platform, you create text, then all the previously created text goes up. This existing text will then go into a scrollable frame (which I have already achieved). I am not asking for the straight up code, just any methods or ideas on how to make the previously created text go up. Thanks!
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If you keep adding text to a text box, the text at the start of the box will appear to move up the box and eventually off the top. Perhaps you can be a bit more specific about why the standard behaviour of a text box isn't what you want. – scotty3785 Jan 12 '21 at 15:56
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I forgot to mention, I am using the Tkinter Canvas. Whenever I created text, the previously created text would stay in place and the new text would be created over it. I am not sure if creating a text box on Canvas would work. – Ali Jan 12 '21 at 15:58
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So you want a scrollable canvas that kind of behaves like a messaging app on a phone? – scotty3785 Jan 12 '21 at 16:00
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Yes, that is exactly what I am trying to achieve! – Ali Jan 12 '21 at 16:02
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@Ali check out the ScrollBar widget. [Here](https://stackoverflow.com/questions/7727804/tkinter-using-scrollbars-on-a-canvas) – JacksonPro Jan 12 '21 at 16:14
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Thank you so much, it is great, although I am not sure how to implement the text feature in my original question. – Ali Jan 12 '21 at 16:17
1 Answers
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Not complete but I'm out of time.
Hacked together to show you how to add items to a canvas that very loosely looks like a text message application. Not pretty at all but I only had 10 mins
import tkinter as tk
class Message(tk.Frame):
def __init__(self,parent,name,text):
super().__init__(parent,width=250)
self.lblName = tk.Label(self, text=name, font=('Arial','10'))
self.lblName.grid(row=0,column=0)
self.lblText = tk.Message(self, text=text, font=('Arial','14'))
self.lblText.grid(row=1,column=1)
class MessageFrame(tk.Frame):
def __init__(self,parent):
super().__init__(parent)
# Add a canvas in that frame
self.canvas = tk.Canvas(self, bg="yellow")
self.canvas.grid(row=0, column=0, sticky="news")
# Link a scrollbar to the canvas
self.vsb = tk.Scrollbar(self, orient="vertical", command=self.canvas.yview)
self.vsb.grid(row=0, column=1, sticky='ns')
self.canvas.configure(yscrollcommand=self.vsb.set)
# Create a frame to contain the buttons
self.frame_buttons = tk.Frame(self.canvas, bg="blue")
self.canvas.create_window((0, 0), window=self.frame_buttons, anchor='nw')
self.messages = []
self.msgItems = []
def add_message(self, sender, text):
self.messages.append({'name':sender,'text':text})
self.refresh_msg_list()
def refresh_msg_list(self):
if self.msgItems:
for item in self.msgItems:
item.destroy()
self.msgItems = []
for idx,msg in enumerate(self.messages):
newItem = Message(self.frame_buttons, msg['name'], msg['text'])
#newItem = tk.Button(self.frame_buttons, text=task['task'])
newItem.grid(row=idx,column=0,sticky='news',pady=10)
self.msgItems.append(newItem)
# Update buttons frames idle tasks to let tkinter calculate buttons sizes
self.frame_buttons.update_idletasks()
# Resize the canvas frame to fit 5 messages
first5rows_height = max([task.winfo_height() for task in self.msgItems]) * 5
item_width = max([task.winfo_width() for task in self.msgItems])
##frame_canvas.config(width=first5columns_width + vsb.winfo_width(),
## height=first5rows_height)
self.config(height=first5rows_height,width=item_width+self.vsb.winfo_width())
# Set the canvas scrolling region
self.canvas.config(scrollregion=self.canvas.bbox("all"))
def add_new_item():
pass
def add_first_item():
msg.add_message('SenderName','How are you?')
msg.add_message('SenderName','How are you?')
msg.add_message('SenderName','How are you?')
msg.add_message('SenderName','How are you?')
msg.add_message('SenderName','How are you?')
root = tk.Tk()
root.grid_rowconfigure(0, weight=1)
root.columnconfigure(0, weight=1)
frame_main = tk.Frame(root, bg="gray")
frame_main.grid(sticky='news')
# Create a frame for the canvas with non-zero row&column weights
msg = MessageFrame(frame_main)
msg.grid(row=2, column=0, pady=(5, 0), sticky='nw')
msg.grid_rowconfigure(0, weight=1)
msg.grid_columnconfigure(0, weight=1)
# Set grid_propagate to False to allow 5-by-5 buttons resizing later
msg.grid_propagate(False)
root.after_idle(add_first_item)
root.after(2000,add_new_item)
root.mainloop()

scotty3785
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