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I've been stuck for two days trying to understand the layout principles of WPF.

I have read a bunch of articles and explored the wpf source code.

I know that measure/measureoverride method accepts a availablesize and then sets the DesiredSize property. This makes sense. It recursively calls to the children and ask them to set their respective desired size.

There are two things (at least) I don't understand. Let us consider a WrapPanel.

  • Looking at the WPF source code, the MeasureOverride() method accepts an availablesize and then passes this to all the children. It then returns the largest width and largest height of the resulting desiredsize properties in the children. Shouldn't it divide the available space between the children? I would think that it would iterate over the children and then measure the first, then subtract the resulting desiredsize from the total availablesize so that the next child had less space to occupy. As I read the WPF, WrapPanel.MeasureOverride does not appear to set a desiredsize that it would need to fit all the children. It just gives the DesiredSize that any ONE of the children will fit in to.
  • Due to the nature of the wrappanel, I would expect that for a vertically oriented stackpanel a restriction in height would result in a wider DesiredSize (to fit more columns). Since a restriction in height affects the desired size of a wrap panel, doesn't this logic then belong in the MeasureOverride method? Why is the stacking then only reflected in the ArrangeOverride method?

I think I have some fundamental misunderstanding about the mechanics of these two method.

Can anybody give me a verbal description of DesiredSize and/or AvailableSize that makes this implementation make sense?

Tormod
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  • The wrappanel is not trying to equalise size of children. You can have two different width things in a row. It takes one and sees if it'll fit. Ok. Stick that in the row. Next. Will that fit in the remaining space or do I need a new row? – Andy Mar 26 '21 at 20:17
  • That is just the thing. It does not consider the "remaining space". It does not alter the availablespace at all before passing it to its children. – Tormod Mar 27 '21 at 19:06
  • It's hard to answer your question in its current form (see the close vote). On one hand you're asking for explanation of how measure/arrange works in WPF (title). On the other hand you're asking to explain why `WrapPanel` works (the actual question in in the body, aside from a bunch of additional questions along the way). I think it would be good to rephrase your post so that it's clear what you're exactly asking about. I think it's common to put the question in the title (so that it is easily searchable), and provide any necessary details in the body. – Grx70 Mar 28 '21 at 07:38
  • Thank you for your input. My question is to understand the generic methods. The wrappanel is the "what have I myself tried to understand it" because it is one of the few controls where desiredsize is affected by availablesize, which is the crux of the question. Would it be better if I rephrased it to ask "explain the availablesize/desiredsize in a way that makes the current implementation of wrapppanel make sense"? – Tormod Mar 29 '21 at 09:10
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    I've compiled and posted everything I know about WPF layout process. Regarding your doubts about `WrapPanel` implementation - I looked at the source code, and to be honest, to me it looks like it works just like you said you would expect it to, so maybe one of us misinterpreted something :) If you want we can start a chat and take a closer look on what exactly is going on in there. Also, I encourage you to copy-paste the `WrapPanel` source code and step through these methods with a debugger. – Grx70 Apr 01 '21 at 19:18
  • What the.... you are right. I cannot find the piece of code I was looking at. I was reading blogs on this (https://csharpindeep.wordpress.com/2013/11/16/c-wpf-tutorial-creating-a-custom-panel-control-intermediate/) and (https://csharpindeep.wordpress.com/2013/11/16/c-wpf-tutorial-creating-a-custom-panel-control-intermediate/). I could've sworn the top google hit on the reference source implemented the exact same thing. But now, yes, all I can find from official source is the stuff you describe and which was what I originally expected. I don't know what to say except thank you. – Tormod Apr 06 '21 at 09:07

2 Answers2

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How to properly implement MeasureOverride and ArrangeOverride?

As I think this is the actual question you're asking, I will try to give you as much as I know about this topic.

Before we begin, you may want to start with reading Measuring and Arranging Children on MS Docs. It gives you a general idea of how the layout process works, although it doesn't really offer any information on how you should actually implement MeasureOverride and ArrangeOverride.

Note: For the sake of brevity, from here on out, whenever I say "control", I really mean "any class deriving from FrameworkElement".

1. What are the components that affect control's layout?

It is important to be aware that there are numerous parameters that affect the size and arrangement of a control:

  • Contents (i.e. child controls)
  • Explicit width and height
  • Margins
  • Horizontal and vertical alignment
  • Layout transform
  • Layout rounding
  • Something else I might have overlooked

Luckily, the only component we need to worry about when implementing custom layout, are child controls. This is because the other components are common to all controls, and are handled by the framework completely outside of MeasureOverride and ArrangeOverride. And by completely outside I mean that both input and output are adjusted to account for those components.

In fact, if you inspect the FrameworkElement API, you'll notice that measurement procedure is split into MeasureCore and MeasureOverride, the former taking care of all the required corrections, and that in fact you never call them directly on the child controls - you call Measure(Size) which does all the magic. Same goes to ArrangeCore and ArrangeOverride.

2. How to implement MeasureOverride?

The purpose of measure phase in layout pass is to provide feedback to the parent control on the size that our control would like to be. You may think of it as a hypothetical question:

Given that much available space, what is the minimal space you need to accommodate all your contents?

It goes without saying that this is (usually) required to determine the size of the parent control - after all, we (usually) measure our child controls to determine the size of our control, don't we?

Input

From docs:

The available size that this element can give to child elements. Infinity can be specified as a value to indicate that the element will size to whatever content is available.

The availableSize parameter tells us how much space do we have at our disposal. Be aware though that this might be an arbitrary value (including infinite width and/or height), and you should not expect to be given the exact same amount of space upon arrangement phase. After all, the parent control may call Measure(Size) on our control many times with whatever parameters, and then completely ignore it in arrangement phase.

As mentioned before, this parameter is already pre-corrected. For example:

  • If parent control calls Measure(100x100), and our control has margin set to 20 (on each side), the value of availableSize will be 60x60.
  • If parent control calls Measure(100x100), and our control has width set to 200, the value of availableSize will be 200x100 (hopefully it will become clear why as you continue reading).

Output

From docs:

The size that this element determines it needs during layout, based on its calculations of child element sizes.

The resulting desired size should be minimal size required to accommodate all contents. This value must have finite width and height. It typically is, but is not required to be, smaller than availableSize in either dimension.

This value affects the value of DesiredSize property, and affects the value of finalSize parameter of subsequent ArrangeOverride call.

Again, the returned value is subsequently adjusted, so we should not pay attention to anything but child controls when determining this value.

Relation to DesiredSize property value

Size returned by MeasureOverride affects, but not necessarily becomes the value of DesiredSize. The key thing here is that this property is not really intended to be used by the control itself, but rather is a way of communicating the desired size to parent control. Note that Measure does not return any value - parent control needs to access DesiredSize to know the result of the call. Because of that, its value is actually tailored to be viewed by parent control. In particular, it is guaranteed not to exceed the original size passed as parameter of Measure, regardless of the result of child's MeasureOverride.

You may ask "Why do we need this property? Couldn't we simply make Measure return the size?". This I think was done for optimization reasons:

  1. Often we need to access child's desired size in ArrangeOverride, so calling Measure(Size) again would trigger redundant measure pass on child control (and its descendants).
  2. It is possible to invalidate arrange without invalidating measure, which triggers layout pass skipping the measure phase and going straight to the arrange phase. For example, if we reorder controls in a StackPanel, the total size of the child controls does not change, only their arrangement.

Summary

This is how measure phase looks like from perspective of our control:

  1. Parent control calls Measure(Size) on the control.
  2. MeasureCore pre-corrects the provided size to account for margins etc.
  3. MeasureOverride is called with adjusted availableSize.
  4. We do our custom logic to determine the desired size of our control.
  5. Resulting desired size is cached. It is later used to adjust the finalSize parameter of ArrangeOverride. More on that later.
  6. The returned desired size is clipped not to exceed the availableSize.
  7. Clipped desired size is post-corrected to account for margins etc. (step 2. is reverted).
  8. Value from step 7. is set as value of DesiredSize. Possibly this value is clipped again not to exceed the original size passed as Measure(Size) parameter, but I think that should already be guaranteed by step 6.

3. How to implement ArrangeOverride?

The purpose of arrange phase in layout pass is to position all child controls in relation to the control itself.

Input

From docs:

The final area within the parent that this element should use to arrange itself and its children.

The finalSize parameter tells us how much space do we have to arrange child controls. We should treat it as final constraint (hence the name), and do not violate it.

Its value is affected by the size of rectangle passed as parameter to Arrange(Rect) by the parent control, but also, as mentioned, by the desired size returned from MeasureOverride. Specifically, it is the maximum of both in either dimension, the rule being that this size is guaranteed not to be smaller than the desired size (let me re-emphasize this pertains to the value returned from MeasureOverride and not the value of DesiredSize). See this comment for reference.

In the light of that, if we use the same logic we used for measurement, we do not need any extra precautions to ensure we'll not violate the constraint.

You may wonder why there's this discrepancy between DesiredSize and finalSize. Well, that's what clipping mechanism benefits from. Consider this - if clipping was disabled (e.g. Canvas), how would the framework render the "overflowed" contents unless they were properly arranged?

To be honest, I'm not sure what will happen if you violate the constraint. Personally, I would consider it a bug if you report a desired size and then are not able to fit in it.

Output

From docs:

The actual size used.

This is the frontier of my ignorance, where knowledge ends and speculation begins.

I'm not really sure how this value affects the whole layout (and rendering) process. I know this affects the value of RenderSize property - it becomes the initial value, which is later modified to account for clipping, rounding, etc. But I have no idea what practical implications it might have.

My personal take on this is that we had our chance to be finicky in MeasureOverride; now it's time put our words into actions. If we're told to arrange the contents within given size, that's exactly what we should do - arrange child controls within finalSize, not less, not more. We don't have to tightly cover the whole area with child controls, and there may be gaps, but these gaps are accounted for, and are part of our control.

Having said that, my recommendation would be to simply return finalSize, as if saying "That's what you instructed me to be, so that's what I am" to the parent control. This approach seems to be notoriously practiced in stock WPF controls, such as:

4. Epilogue

I guess that's all I know on the subject, or at least all I can think of. I bet you dollars to donuts there's more to it, but I believe this should be enough to get you going and enable you to create some non-trivial layout logic.


Disclaimer

Provided information is merely my understanding of the WPF layout process, and is not guaranteed to be correct. It is combined from experience gathered over the years, some poking around the WPF .NET Core source code, and playing around with code in a good old "throw spaghetti at the wall and see what sticks" fashion.

Grx70
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  • Wow. Excellent explanation and the bullet point examples were pure gold. But I am confused at why ArrangeOverride is passed a size and not a rectangle. How is the ArrangeOverride going to call Arrange on its children when Arrange requires a rectangle, but ArrangeOverride is only passed a size? Is it implied a (0,0) based rectangle? – Tormod Apr 08 '21 at 19:27
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    *"[...] to position all child controls **in relation to the control itself**."* In other words, in `ArrangeOverride` you're in your own world, where (0,0) is the top left of your control, and all child controls are positioned relative to that point. For all you care the "outside world" does not exist, so there's no notion of the position of your control - it **is** the whole world. I guess it's kind of similar to how we don't ask "what's the position of the universe?", but only "how big is the universe?" and "where in the universe things are?". – Grx70 Apr 08 '21 at 19:40
  • That's helpful (and funny). I see. That creates another task for me. I need a recursive model to figure out the absolute position of an object. You see, my ongoing assignment is to automatically produce operator images in a control system. These images are today drawn manually and I intend to implement the WPF layout principles so that arrangement would be done by code with simplified versions of the WPF layout controls. I am probably going to implement get properties AbsoluteX, AbsoluteY that are set recursively in the beginning, but may change later. Like DesiredSize. Thank you, again. – Tormod Apr 09 '21 at 06:18
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@grx70 answer is great and amazingly detailed. However, there is much more to know about the WPF layouting system and I wrote a whole article about it on CodeProject: Deep Dive into WPF Layouting and Rendering

Here is an overview how Properties and overwriting of MeasureOverride(), ArrangeOverride() and OnRender() work together to produce and use DesiredSize and RenderSize (which is by the way the exactly same value like ActualHeight and ActuelWidth).

enter image description here

For a detailed description see the article.

Peter Huber
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