I'm writing my first GUI program today using Tkinter and I have stumbled onto a problem. I am trying to make a game that starts with an introduction window that closes after you press a button, then opens a new window where you can choose one of two modes. Unfortunately, I just can't get it running. It looks a little something like this.
#These are the functions that I defined to make it work
def start():
root.destroy()
def Rules_mode_1():
root.destroy
rules1 = Tk()
understood1 = Button(rules1, text="I understood", command="Start_game_mode_1")
understood.pack()
rules1.mainloop
# I haven't added rules 2 yet cause I couldn't get it to work with rules 1 so I haven't even #bothered but it would be the same code just switching the 1 for a 2. But really it isn't even
#necessary to have 2 different rule functions because the rules are the same but I couldn't think
#of another way to go about it. if you have an idea let me know
def Start_game_mode_1():
rules1.destroy #<----- THIS IS WHERE THE PROBLEM LIES. JUST DOESN'T RUN
gamemode1 = Tk()
#Here I would have the game
gamemode1.mainloop()
#now same here don't have gamemode 2 yet cause it just doesn't work yet
#This is where it really starts
root = Tk()
startbutton = Button(root, text="Start", command=start)
startbutton.pack
root.mainloop
root = Tk()
def mode():
mode1 = Button(root, command=Rules_mode_1)
mode1.pack
mode2 = #Buttonblablabla
mode()
root.mainloop()
Now I've been trying around for hours, trying to give the mainloops different names. For example giving the
rules1.mainloop
#the name
root.mainloop
but that obviously didn't work. I tried it with dozens of helper function and with the lambda expression and did hours of research but just can't seem to fix it. Does anybody have any ideas? Please be respectful and keep in mind it's my first time using Tkinter.
Thank you for your help!