I want to get "Raycast Hit UI elements" in My Oculus Quest Project. So I used OVRRaycaster component of Oculus Intergration Asset. but I couldn't find any method about GetRaycastHitData.
/// <summary>
/// For the given ray, find graphics on this canvas which it intersects and are not blocked by other
/// world objects
/// </summary>
[NonSerialized]
private List<RaycastHit> m_RaycastResults = new List<RaycastHit>();
I found m_RaycastResults in OVRRaycaster.cs but i can't access. How can I get RaycastHit Objects or Current RaycastHit Object in Oculus Quest Project? Should I make new Ray Method Or Not?