Does Windows 8.1 support the DXGI flip model? I.e. DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL
and DXGI_SWAP_EFFECT_FLIP_DISCARD
? I am seeing conflicting information online.
Link1 and link2 indicate that at least DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL
is supported by Windows 8, yet the common way to test for DXGI flip model support is:
ComPtr<IDXGIFactory4> factory4;
if (FAILED(m_dxgiFactory.As(&factory4)))
{
m_options &= ~c_FlipPresent;
}
which seems to fail on Windows 8.1. I'm using Visual Studio 2019 with Windows SDK version 10.0.14393.0. Here's my GPU info:
As a quick sanity check, I've run the SimpleInstancingPC example from Xbox-ATG-Samples / DirectXTK. It states:
INFO: Flip swap effects not supported
Direct3D Adapter (0): VID:10DE, PID:1F82 - NVIDIA GeForce GTX 1650
If DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL
is in fact supported by Windows 8.1 but DXGI_SWAP_EFFECT_FLIP_DISCARD
is not, what is the correct way to check for this functionality, given that the IDXGIFactory4
approach fails?