I used some basic code to draw lines on an bitmap, but I cannot think of any reason why the surroundings of these lines are not deep black. If there is any solution I would be really interested in it. Thank you!
This is my code:
Bitmap bm = new Bitmap(3200, 1600, System.Drawing.Imaging.PixelFormat.Format32bppArgb);
double step = werte.Count / 3200;
Pen whitePen = new Pen(Color.White, 3);
var graphics = Graphics.FromImage(bm);
graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
graphics.FillRectangle(new SolidBrush(Color.Black), 0, 0, 3200, 1600);
int lastangezeigtH = (int)(1600 - ((werte[(int)(0 * step)] - min) * 1600 / deltaMinMax));
for (int i = 1; i < 3200; i++)
{
double h = (werte[(int)(i * step)] - min) * 1600 / deltaMinMax;
int angezeigtH = (int)(1600 - h);
//bm.SetPixel(i, angezeigtH, Color.White);
graphics.DrawLine(whitePen,i - 1, lastangezeigtH, i, angezeigtH);
lastangezeigtH = angezeigtH;
}