I created a empty Mutable String variable using String::new()
before a loop start. Then I printed the string value as soon as I entered the loop, changed the type of the same variable to integer u32 by with user input, after trimming all spaces, \n, \r etc..
At the next Iteration of the loop, The value of the variable is back to String and was about to change its type, but when I checked the value of String by printing it, It had some ghost \n and spaces or some ghost characters inherited from the previous integer value.
if the integer is 3 digit, for eg 534 it has 5 characters
if the integer is 1 digit, for eg 3 it has 3 characters
if I give empty value as input, The parsing fails it stays as String, but still in next iteration the String has 2 characters.
I created a function to keep track of the type of variable.
use std::io;
//function to return type of a variable
fn type_of<T>(_: &T) -> String {
return format!("{}", std::any::type_name::<T>());
}
fn main() {
let mut guess = String::new();
loop {
println!(
"At start of loop : {},{}",
type_of(&guess),
guess.chars().count()
);
println!("value : {}", guess);
//emptying string
String::clear(&mut guess);
println!(
"after clearing : {},{}",
type_of(&guess),
guess.chars().count()
);
//getting input for string
println!("Enter value :");
io::stdin()
.read_line(&mut guess)
.expect("Failed to read line");
//converted its values to interger u32 after trimming spaces,\n and \r and stuffs like that
let guess: u32 = match guess.trim().parse() {
Ok(a) => a,
Err(b) => {
println!("{}", b);
println!("after reciving error : {}", type_of(&guess));
continue;
}
};
println!("after type conversion : {}", type_of(&guess));
println!("value: {}", guess);
}
}
the output was :
At start of loop : alloc::string::String,0
value :
after clearing : alloc::string::String,0
Enter value :
111
after type conversion : u32
value: 111
At start of loop : alloc::string::String,5
value : 111
after clearing : alloc::string::String,0
Enter value :
1
after type conversion : u32
value: 1
At start of loop : alloc::string::String,3
value : 1
after clearing : alloc::string::String,0
Enter value :
cannot parse integer from empty string
after reciving error : alloc::string::String
At start of loop : alloc::string::String,2
value :
after clearing : alloc::string::String,0
Enter value :
What causes this?
Is there a way to maintain the value before the loop, at the start of every iteration?
or may be maintain the value of Integer from previous iteration and u32 Type at the same time?
I ran into this problem when I was trying to learn rust using "The Book" from rust docs, to be specific when I was trying to mess around with the code from Chapter 2 (Guess a number project).