Inside Unreal Engine I have created a scene with a MetaHuman inside. Now I want to launch this scene to a MagicLeap device. This works quite well, but the MetaHuman is not completely rendered. Only the trowsers and the hair of the MetaHuman are rendered correctly, but the complete body of the MetaHuman is missing.
Magic Leap device: ML One Creator Edition Unreal Engine: 4.26
Do you have a solution or a hint for this problem?
Thanks in advance!