I'm getting this error in the Xcode console, sometimes it causes the simulator to exit and sometimes it is ignored. It will usually be ignore if I wait a few seconds once the game is loaded:
malloc: *** error for object 0x55ac484: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
1) How can I identify this object?
2) How can I access malloc to put a BP in, and what will this achieve?
Thank you!