Possible Duplicate:
Xcode malloc error
My game crashed sometimes due to this message:
malloc: *** error for object 0x65cfcd4: incorrect checksum for freed object - object was probably modified after being freed.
*** set a breakpoint in malloc_error_break to debug
So as advised, I ran the Allocations tool in instruments to try find the leak and tecked Enable NSZombie Detection. It said it was checking for zombies during execution.
But the app crashes and NOTHING is caught.
Any reason why a zombie wouldn't catch it?
Thanks.