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I'm trying to create a shader that generates a shadow on a terrain, for a teapot. I have it working, for the most part, though I'm having a strange issue where I have a main shadow, but also lots of smaller teapot shadows. And it's kind of leaving me stumped.

I've uploaded my project to DropBox, and you can download it here. Can anyone give me any pointers?

Samuel Slade
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  • Hey! So I know this was asked a long time ago, but did you manage to fix it? Because I want to do the same thing and am also having issues and would appreciate any tips! – Matthew Hallatt Dec 08 '12 at 00:28
  • Unfortunately I did not. I moved on from working on this project a few weeks after posting this. – Samuel Slade Dec 11 '12 at 12:37

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