I have recently updated a Unity project.
Unity 2019.3.12F1 > Updated to > 2021.3.12f1 wWise 2019.1.9.7221 > Updated to > 2021.1.10.7883
Both applications are able to run the project. But when i looked at the previously added wWise events on game objects in the editor, they are Red "Empty". Although the events are there to be selected again. I have around 30 events, is there a way to fix this.
So that Unity sees the new event IDs and replaces the legacy versions. Without me manually adding the new events to every component?
Cant post images because lack of experience on Stack overflow :
DllNotFoundException: AkSoundEngine assembly: type: member:(null) AkSoundEngine.SetState (System.UInt32 in_stateGroup, System.UInt32 in_state) (at Assets/Wwise/Deployment/API/Generated/Mac/AkSoundEngine_Mac.cs:990)
AK.Wwise.State.SetValue () (at Assets/Wwise/Deployment/API/Handwritten/Common/WwiseTypes/AkWwiseState.cs:24)
CombatStateChecker.CombatCheck () (at Assets/AudioScripts/CombatStateChecker.cs:52)
CombatStateChecker.Update () (at Assets/AudioScripts/CombatStateChecker.cs:40)
I have tried various ways of upgrading the project.