I've used a HashMap to replace the js {} dynamic object instance and floats, but @weberik's port looks more straightforward.
void setup() {
int numValues = 10;
float[] values = new float[numValues]; //Create an empty sample array
for(int i = 0 ; i < numValues ; i++) values[i] = random(0.0,100.0); //Populate it with random values.
println("mode: " + mode(values));
}
float mode(float[] source) {
if (source.length == 0)
return -1;
HashMap<Float,Integer> modeMap = new HashMap<Float,Integer>();
float result = source[0];
int maxCount = 1;
for (int i = 0; i < source.length; i++) {
float el = source[i];
if (modeMap.get(el) == null)
modeMap.put(el,1);
else
modeMap.put(el,modeMap.get(el)+1);
if (modeMap.get(el) > maxCount) {
result = el;
maxCount = modeMap.get(el);
}
}
return result;
}
You've mentioned sensor input, so I presume data will be sampled continuously, so values could be stored at a certain interval, then sent to Processing for the mode.
Just a wild guess, but isn't she looking to average/smooth out sensor readings a bit?
If so, she could cache a few values (say 10) in an array in Arduino and get the average everytime a new values is added:
int vals[10]; //Array to store caches values.
void setup() {
Serial.begin(9600);
for (int i=0 ; i < 10 ; i++)
vals[i] = 0; //Init with zeroes
}
void loop() {
delay(100);
int currentVal = average(analogRead(0));
//Serial.print(currentVal,BYTE);
Serial.println(currentVal);
}
int average(int newVal) {
int total = 0; //Used to store the addition of all currently cached values
for(int i = 9; i > 0; i--) { //Loop backwards from the one before last to 0
vals[i] = vals[i-1]; //Overwrite the prev. value with the current(shift values in array by 1)
total += vals[i]; //Add to total
}
vals[0] = newVal; //Add the newest value at the start of the array
total += vals[0]; //Add that to the total as well
return total *= .1; //Get the average (for 10 elemnts) same as total /= 10, but multiplication is faster than division.
}